![]() ![]() If your car has both left and right sides mapped in the same way, you can do this (and any other step after) only on half the car and then duplicate everything to the other side. The first thing to do is to draw the edges of the windows, following the texture mapping will help a lot (you can hold LShift while using the brush to make straight lines). In this section we will look at some tips to make car windows textures. If you miss something in the detailing process you can always try to add that later, but make sure to add everything that comes to your mind before starting making the livery texture. ![]() PART 2 – Car paint job / livery and Carboxesīefore creating the paint job or livery of the car you must first create all the details of the car so that the graphics of the livery can be created in a way that is compatible with these details.įor example i don't want to make a nice livery with some sponsors stickers everywhere and then, after that, cover half of them with air intakes, panel gaps or other detailing related stuff, that's why it's always good to start with the detailing process, and then make the livery for the car. ![]() In this tutorial we will see the fallowing things: Hi, this tutorial is about car texture tips and tricks.īefore we start, I'll use MadiBang Paint Pro as graphics software but i'm pretty sure you can find any tool I use on any other software that is not ms paint.exe LOL.
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